![]() ![]() ![]() Fires break out around your ship, and if left unattended can destroy components, and even burn holes in your ship. Fires are a very common occurance on your ship, being caused by flying too close to a star or not adequately cooling your components. And sadly, right now the crew is where Starship Theory falls down, it’s stupid. ![]() Having a ship is all well and good, but AI is expensive, and can never be trusted to open the pod bay doors, so you need a crew to run your ship. Items can be placed on hull or floor segments depending on what they are, which is confusing for all of 5 seconds but actually gives a fair amount of strategy, trying to have both a large amount of internal space for bed, computers and water coolers, but still have a large amount of outside hull to chuck your engines, solar panels and lasers on. Ships are constructed with hull parts, then floor parts, which is one of my biggest issues with the game, where I have 3 deaths due to accidently removing a hull to return it back to a floor, instead of installing a new floor there. Starship Theory runs on a grid based system, with a range of bits and bobs to glue onto your ship. While you can see the slight cracks, it’s all so well put together The whole game is in a top down view, ala Prison Architect, Rimworld and their ilk, which makes it very easy to understand what all your crew is doing, though it does limit the complexity of what you can do. ![]() Regardless, what’s currently in the game is superb, which is mainly ship building. Right now Starship Theory is in an extremely early state (alpha 1.1f) and as such there’s gonna be lots of stuff hopefully added in future updates. At times the screen can get rather cluttered Our only available course is to build a massive spacecraft, survive and build a kick-ass ship.Īll stupidity and faux logs aside, Starship theory is a top down management/building game where you build up your little escape pod into a space-worthy craft and survive in the infinite blankness of space. All that’s left is me, two ensigns, a sculler hand and an inordinate amount of resources. We only just managed to get to the escape pod and get out, me and 3 others. Secondary chief Petty officer’s assistant’s log, Day 1: Well, they got us. ![]()
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